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March 7, 2013
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the great and low-poly trixie by egophiliac the great and low-poly trixie by egophiliac
:iconreadplz:

This is a low-poly model made with specific limitations in mind. I appreciate critique, but last time there was some misunderstanding about what I was attempting to achieve (a lot of which was my fault for not being totally clear on it). So, for context: this model is designed to be rendered in realtime on mobile. It is not meant to be 3D-printed, or to imitate any of the high-poly/sculpted pony models that others have made. Please do not suggest things like subdivision or other techniques that would make it unsuitable for its intended purpose. Thanks!

I hope I don't sound snappy, sorry! Internet tone. :iconapplejackfcknoplz:

--

update Mar. 8th: adjusted her a bit to address some of the critiques, thanks everybody! :heart:

--

Trixie's back! At 2212 tris she's a bit dense for what I was going for, but much improved on the last model (6566 tris). Her mouth can open and her eyes were supposed to be animatable, but Photoshop didn't want to import that correctly and I gave up dealing with it. :icontwilight8iplz:

I don't have a project or anything in mind for her, she was really just for practice. Now she can sit around on my hard drive forever and collect dust, I guess.

Modeled in Blender 2.49b, textured and rendered in Photoshop CS4. Cutie mark vector by *The-Smiling-Pony.
Add a Comment:
 
:iconfriscowolf:
FriscoWolf Featured By Owner Nov 24, 2013  Hobbyist General Artist
Do you have any other low poly ponies you've made?
Reply
:iconegophiliac:
egophiliac Featured By Owner Nov 24, 2013  Professional Digital Artist
Nope, she's the only one!
Reply
:iconlorna-rosefox:
Lorna-RoseFoX Featured By Owner Nov 6, 2013  Hobbyist General Artist
is blender hard to learn
Reply
:iconegophiliac:
egophiliac Featured By Owner Nov 6, 2013  Professional Digital Artist
It has a pretty steep learning curve, but once you get the hang of it it's REALLY easy to work with -- the main thing about it is that it's extremely unintuitive and most of the menus are hidden, so it's very, very hard to figure out on your own. If you want to learn it I recommend finding a basic modeling tutorial on YouTube or somewhere, and just following along with it as it goes. You pick up the basics pretty quick and if there's something you're not sure how to do, it's usually easily-findable on Google. c:
Reply
:iconlorna-rosefox:
Lorna-RoseFoX Featured By Owner Nov 10, 2013  Hobbyist General Artist
I have used 3d max in the past
but that was a while ago so it may take away as I might be going to relearn 3d again on a  course
which was 3 years ago they did play with blender but the tutors got bored and stopped teaching it.
Reply
:icontheawesomemoomoo:
TheAwesomeMooMoo Featured By Owner Aug 6, 2013  Hobbyist General Artist
so bootiful

And yes.


INTERNET TONE
WHAT MAKES KIND CRITIQUES SOUND LIKE CRITICISM
Reply
:iconhandepsilon:
Handepsilon Featured By Owner Jun 6, 2013  Hobbyist General Artist
Really nice and smooth for a low-poly! (though the mane's not really good... ooooh... that bane of modeler's life)

How about eyelids instead?
Reply
:iconegophiliac:
egophiliac Featured By Owner Jun 6, 2013  Professional Digital Artist
I'm sorry, I'm not sure what you mean by using eyelids instead? :?
Reply
:iconhandepsilon:
Handepsilon Featured By Owner Jun 6, 2013  Hobbyist General Artist
Model the eyelids, skin it to some bones to pull it up and close it down easily . It's a daunting task, but it's one of the way
Reply
:iconegophiliac:
egophiliac Featured By Owner Jun 6, 2013  Professional Digital Artist
Oh! Thanks for explaining, but I set it up so that her eyes are actually floating elements (with the texture being swapped to animate them), although Photoshop didn't want to display the transparent material properly so they're directly on the model here. I think that works better for the 2D style I was going for. :icontrixieshrugplz:
Reply
:iconhandepsilon:
Handepsilon Featured By Owner Jun 6, 2013  Hobbyist General Artist
Oooh, I see now, yea... it'll be hard to do them eyelids...
Reply
:iconreadtoasts:
ReadToasts Featured By Owner Jun 1, 2013  Hobbyist Digital Artist
No, she can't collect dust. You should render dust particles in her file so she can collect it. :)
Reply
:icondatponnyassplz:
DatPonnyAssPLZ Featured By Owner Apr 28, 2013
tail is i the way og best thing :love:
Reply
:iconeagle1division:
Eagle1Division Featured By Owner Apr 14, 2013  Hobbyist General Artist
Woah! Made to be rendered on mobile devices!? There's no way this is for the Gameloft game, is it!? That would be so amazing!

Lol, 2,212 tris - low-poly? Anyone else remember the day when this would've been considered extremely high poly? Oh, how times have changed!
Reply
:iconegophiliac:
egophiliac Featured By Owner Apr 15, 2013  Professional Digital Artist
Thanks! Nah, I'm not employed by Gameloft (they would never have me, I don't speak French :iconapplejackisdizzyplz:). This was just for modeling practice.
Reply
:iconeagle1division:
Eagle1Division Featured By Owner Apr 15, 2013  Hobbyist General Artist
Wait... You need to speak French for Gameloft? (Really, I know nothing about them, lol)

Heh, that's cool. Organic shapes are hard. I've done plenty of submarines, buildings, airplanes, ships, space things; just about every vehicle and structure, but never an organic shape :p

Pony would be a neat thing to try, though...

And thanks for replying! :la:
Reply
:iconegophiliac:
egophiliac Featured By Owner Apr 15, 2013  Professional Digital Artist
It's not required, but apparently they are really, really big on bilingualism (the HQ is based in Paris) and being able to speak French is a HUGE advantage in taking a job with them.

The pony body wasn't that hard but THAT HAIR. THAT HORRIBLE CURVY TRIXIE HAIR. :shakefist: And it was a PAIN to texture to boot. In retrospect I probably should've started with Rarity or Pinkie, their hair would be weird to figure out but it would have more angles and lots of nice places to hide seams.
Reply
:iconeagle1division:
Eagle1Division Featured By Owner Apr 15, 2013  Hobbyist General Artist
Huh, well that's interesting.

Well, seeing as Pinkie's mane's outline makes loop-dee-loops inside her hair, It's pretty much physically impossible to make it perfectly show-accurate in 3d :XD:
Reply
:iconegophiliac:
egophiliac Featured By Owner Apr 15, 2013  Professional Digital Artist
Oh no, that would just be part of the texturing -- unlit low-poly, the way I learned it, is modeling to a silhouette and then detailing with the texture, rather than modeling in every detail. Although the high-poly models I've seen have just textured in the loops too. :iconpinkieshrugplz:
Reply
:iconjaelachan:
Jaelachan Featured By Owner Apr 5, 2013
Trixie is my favorite.
Reply
:iconnotxray0128:
NotXRAY0128 Featured By Owner Apr 4, 2013  Hobbyist Traditional Artist
Looks pretty cool though,. Nice work thar
Reply
:icongeffenleffens:
Geffenleffens Featured By Owner Mar 14, 2013  Hobbyist General Artist
Love your work and all, But it has been a while since I poped by heh. I may be a bit late to the party...soooo... why are most of your comments disabled on your other works?
Reply
:iconboysketch:
boysketch Featured By Owner Mar 8, 2013  Hobbyist Digital Artist
i like
Reply
:iconanadukune:
AnaduKune Featured By Owner Mar 8, 2013
I said it in chat and ill say it again, for someone who says they are bad at this your off to an excellent start. Even your topology is pretty good. Though I think it may be good to avoid triangles when possible like the one in Trixes eyebrow. You do a pretty good job at keeping consistent topology size.

I think it was mentioned in the stream but the flow of the topology maybe why you were having trouble with the cutie mark.

anyway great work. Keep up the awesome artwork.
Reply
:icondigoraccoon:
Digoraccoon Featured By Owner Mar 8, 2013  Hobbyist Digital Artist
Pretty neat! Are you going to put the actual model up for downloading?
Reply
:iconegophiliac:
egophiliac Featured By Owner Mar 8, 2013  Professional Digital Artist
Probably not, she's just for practice and she's still not that great (no one must know how terribly inefficient my textures are). :iconhorrifiedtwilightplz:
Reply
:icondigoraccoon:
Digoraccoon Featured By Owner Mar 9, 2013  Hobbyist Digital Artist
Alright, but I still admire the work. :)
Reply
:iconwirlog:
Wirlog Featured By Owner Mar 8, 2013
this one has Trixie's more accurate colors. But the old one is more cute.
I shall call this one "Trixie.rar"
Reply
:iconstephaniecassataart:
StephanieCassataArt Featured By Owner Mar 8, 2013  Professional
Adorable! Well done :boogie:. It even has a little bit of that original Playstation magic to it :). Keep up the beautiful work!
Reply
:iconryolo132:
ryolo132 Featured By Owner Mar 8, 2013
I have to ask... why blender 2.49b?
why not move to the current (much better) version of Blender, being 2.66?

it's a great model nevertheless, but just curious
Reply
:iconegophiliac:
egophiliac Featured By Owner Mar 8, 2013  Professional Digital Artist
I'm just doing very basic things with it so I don't need any of the new features, and I prefer the lighter workflow (both the color scheme and the window configuration). If I ever really need to upgrade I will, but as of right now I'm fine with 2.49b. c:
Reply
:iconryolo132:
ryolo132 Featured By Owner Mar 9, 2013
fair enough, but just because I like to endorse Blender, you can now edit the colourscheme and window config to be exactly how you like it. 2.4 is actually one of the colour templates you can choose ^^

either way you seem to be doing just fine without the new Blender, but you're missing out on a lot, including a second internal rendering engine which is... absolutely amazing...
:)
Reply
:iconmegaflash300:
MegaFlash300 Featured By Owner Mar 8, 2013  Hobbyist Digital Artist
this model would be perfect for an MLP: FiM game

also the graphics looks like from Kingdom Hearts 3D :D
Reply
:iconmegaflash300:
MegaFlash300 Featured By Owner Mar 8, 2013  Hobbyist Digital Artist
this model would be perfect for an MLP: FiM game :la:
also the graphics looks out from Kingdom Hearts 3D :D
Reply
:iconaaronquinn:
AaronQuinn Featured By Owner Mar 8, 2013  Student Digital Artist
how many faces?
Reply
:iconegophiliac:
egophiliac Featured By Owner Mar 8, 2013  Professional Digital Artist
2212. c:
Reply
:iconseanway715:
seanway715 Featured By Owner Mar 8, 2013  Hobbyist Traditional Artist
she looks great :D i like her tail
Reply
:iconsire-sword:
Sire-Sword Featured By Owner Mar 8, 2013  Hobbyist General Artist
._. That looks amazing.
Reply
:icondrexan89:
Drexan89 Featured By Owner Mar 8, 2013  Hobbyist Digital Artist
best. trixie. ever!
Reply
:icontommyoliverdraws:
TommyOliverDraws Featured By Owner Mar 8, 2013  Hobbyist Digital Artist
Textured in Photoshop...

This is actually a thing? LIke...for realz? Holy crap
Reply
:iconegophiliac:
egophiliac Featured By Owner Mar 8, 2013  Professional Digital Artist
...I'm sorry? :?
Reply
:icontommyoliverdraws:
TommyOliverDraws Featured By Owner Mar 8, 2013  Hobbyist Digital Artist
I've been using Blender off an on for almost 5 years, and UV Unwrapping and texturing have always been the most difficult part for me to do.

So if there's a way to texture a model natively in Photoshop, using all those tools, as opposed to messing with marking seams, UV Unwrapping, and texture painting, that'd be like...amazing.
Reply
:iconegophiliac:
egophiliac Featured By Owner Mar 8, 2013  Professional Digital Artist
Oh, no, I mean I painted the textures in Photoshop (since it can do live-updating). I still had to unwrap them in Blender.

I've heard Maya has really, really nice unwrap tools...I've been meaning to try it out since I downloaded the student version a while back, but I've never gotten around to it. :iconapplejackisdizzyplz:
Reply
:icontommyoliverdraws:
TommyOliverDraws Featured By Owner Mar 8, 2013  Hobbyist Digital Artist
Ahh OK...*dream dashed* xD

Maya is pretty intense as far as...well...everything is concerned. I tried it out for a bit but the UI is so much different than Blender, and since I used Blender first, I kinda just stuck with it.

If you ever do get around to messing with it I'd love to hear your thoughts on a comparison between the two.

Getting back on track though, this is a beautiful model. I've always been a fan of low poly box and edge-by-edge modeling, and Trixie is one of the best ponies, so this just works for me on multiple levels xD.
Reply
:iconaaronquinn:
AaronQuinn Featured By Owner Mar 8, 2013  Student Digital Artist
Texturing in photoshop is good as long as the UV maps are half decent. The best way to texture though, is to uv map it in 3DS max. Export low poly into Zbrush. Dynamesh it into a high poly so that the texturing is higher quality. Paint away with new zbrush uv maps. Then bake the high poly with texture export onto the low poly with uvs using Xnormal. This will get you a very low poly mesh with a high poly texture. And is much better if you want to paint highly detailed pieces.
Reply
:iconegophiliac:
egophiliac Featured By Owner Mar 8, 2013  Professional Digital Artist
It depends on the look you're going for. If you want the painted-2D style, and/or you want complete and total control over the look with no view-dependency or nasty surprises (3D painting tends to leave smears and facets and weird aliasing), the only way to do it is to just get in there and paint it yourself flat onto the texture. (e.g., the Gameloft pony games, and look how great those buildings look. :heart:)

Also texturing Trixie took like maybe an hour and a half total, so it also depends on how speedily you can do things I guess.
Reply
:icongcdm:
Gcdm Featured By Owner Mar 8, 2013
While the low pony look is great, and I can even see some proper use in a game for mobile platforms, my biggest gripe is the fact she has not seen the School House Rock episode on Pronouns. If you could, can you force her to watch it before my inner english teacher goes postal on her?
Reply
:iconegophiliac:
egophiliac Featured By Owner Mar 8, 2013  Professional Digital Artist
Are you suggesting that there is something wrong with the way the GREAT and POWERFUL TRRRRRRIIIIIIIXIIIIIE formats her sentences? :icontrixiecondescendsplz:
Reply
:icongcdm:
Gcdm Featured By Owner Mar 8, 2013
Yes. Yes I do. And I leave her this. [link]

She watches it, or I'll get Roman candles. Alot of them.
Reply
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