This is a low-poly model made with specific limitations in mind.
I appreciate critique, but last time there was some misunderstanding about what I was attempting to achieve (a lot of which was my fault for not being totally clear on it). So, for context: this model is designed to be rendered in realtime on mobile. It is not meant to be 3D-printed, or to imitate any of the high-poly/sculpted pony models that others have made. Please do not suggest things like subdivision or other techniques that would make it unsuitable for its intended purpose. Thanks!
I hope I don't sound snappy, sorry! Internet tone.
--update Mar. 8th:
adjusted her a bit to address some of the critiques, thanks everybody!
Trixie's back! At 2212 tris she's a bit dense for what I was going for, but much improved on the last model (6566 tris). Her mouth can open and her eyes were supposed
to be animatable, but Photoshop didn't want to import that correctly and I gave up dealing with it.
I don't have a project or anything in mind for her, she was really just for practice. Now she can sit around on my hard drive forever and collect dust, I guess.
Modeled in Blender 2.49b, textured and rendered in Photoshop CS4. Cutie mark vector by *The-Smiling-Pony