deviant art

Deviant Login Shop
 Join deviantART for FREE Take the Tour
[x]
Download Image
PNG, 912×400
more ▶

More from *egophiliac

Featured in Groups:

Details

March 7
178 KB
912×400
Link
Thumb

Statistics

Comments: 83
Favourites: 438 [who?]

Views: 10,489 (28 today)
Downloads: 148 (1 today)
[x]
:iconegophiliac:
:iconreadplz:

This is a low-poly model made with specific limitations in mind. I appreciate critique, but last time there was some misunderstanding about what I was attempting to achieve (a lot of which was my fault for not being totally clear on it). So, for context: this model is designed to be rendered in realtime on mobile. It is not meant to be 3D-printed, or to imitate any of the high-poly/sculpted pony models that others have made. Please do not suggest things like subdivision or other techniques that would make it unsuitable for its intended purpose. Thanks!

I hope I don't sound snappy, sorry! Internet tone. :iconapplejackfcknoplz:

--

update Mar. 8th: adjusted her a bit to address some of the critiques, thanks everybody! :heart:

--

Trixie's back! At 2212 tris she's a bit dense for what I was going for, but much improved on the last model (6566 tris). Her mouth can open and her eyes were supposed to be animatable, but Photoshop didn't want to import that correctly and I gave up dealing with it. :icontwilight8iplz:

I don't have a project or anything in mind for her, she was really just for practice. Now she can sit around on my hard drive forever and collect dust, I guess.

Modeled in Blender 2.49b, textured and rendered in Photoshop CS4. Cutie mark vector by *The-Smiling-Pony.
Add a Comment:
 
love 2 2 joy 0 0 wow 0 0 mad 0 0 sad 0 0 fear 0 0 neutral 0 0
:icondatponnyassplz:
tail is i the way og best thing :love:
Reply
:iconeagle1division:
*Eagle1Division Apr 14, 2013  Hobbyist General Artist
Woah! Made to be rendered on mobile devices!? There's no way this is for the Gameloft game, is it!? That would be so amazing!

Lol, 2,212 tris - low-poly? Anyone else remember the day when this would've been considered extremely high poly? Oh, how times have changed!
Reply
:iconegophiliac:
Thanks! Nah, I'm not employed by Gameloft (they would never have me, I don't speak French :iconapplejackisdizzyplz:). This was just for modeling practice.
Reply
:iconeagle1division:
*Eagle1Division Apr 15, 2013  Hobbyist General Artist
Wait... You need to speak French for Gameloft? (Really, I know nothing about them, lol)

Heh, that's cool. Organic shapes are hard. I've done plenty of submarines, buildings, airplanes, ships, space things; just about every vehicle and structure, but never an organic shape :p

Pony would be a neat thing to try, though...

And thanks for replying! :la:
Reply
:iconegophiliac:
It's not required, but apparently they are really, really big on bilingualism (the HQ is based in Paris) and being able to speak French is a HUGE advantage in taking a job with them.

The pony body wasn't that hard but THAT HAIR. THAT HORRIBLE CURVY TRIXIE HAIR. :shakefist: And it was a PAIN to texture to boot. In retrospect I probably should've started with Rarity or Pinkie, their hair would be weird to figure out but it would have more angles and lots of nice places to hide seams.
Reply
:iconeagle1division:
*Eagle1Division Apr 15, 2013  Hobbyist General Artist
Huh, well that's interesting.

Well, seeing as Pinkie's mane's outline makes loop-dee-loops inside her hair, It's pretty much physically impossible to make it perfectly show-accurate in 3d :XD:
Reply
:iconegophiliac:
Oh no, that would just be part of the texturing -- unlit low-poly, the way I learned it, is modeling to a silhouette and then detailing with the texture, rather than modeling in every detail. Although the high-poly models I've seen have just textured in the loops too. :iconpinkieshrugplz:
Reply
:iconjaelachan:
Trixie is my favorite.
Reply
:iconnotxray0128:
~NotXRAY0128 Apr 4, 2013  Hobbyist Traditional Artist
Looks pretty cool though,. Nice work thar
Reply
:icongeffenleffen123:
~geffenleffen123 Mar 14, 2013  Hobbyist Digital Artist
Love your work and all, But it has been a while since I poped by heh. I may be a bit late to the party...soooo... why are most of your comments disabled on your other works?
Reply
Add a Comment: